🔮 Cartomante – Fortune Teller

less than 1 minute read

Cartomante is a comedy and magical realism visual novel in which you read tarot for eccentric clients.

Steam || itch.io || Nuuvem

  • Released: September 1st 2024
  • Word count: ~40.000 (English + Brasileiro)

In Cartomante, we set out to create an authentic narrative of everyday life, Latin American at its roots and Brazilian at its core. The game is a modest homage to the urban folklore of Rio de Janeiro, presented through an experience of magical realism.

The game was developed over the course of three months, with every member of Garoa contributing to the creative process.

I worked on the game's narrative — characters, story, dialogues, and narrative design — in both the English and Brazilian Portuguese versions. I also contributed to the game's UI/UX and production, organizing workload, managing deadlines, defining scope, and coordinating publication on Steam, itch.io, and Nuuvem.

I was responsible for most of the social media upkeep related to Cartomante, as well as its PR efforts — bringing the game to live events, conventions, and festivals, giving interviews, and participating in podcasts and other media appearances.

Cartomante was a finalist for Best Brazilian Game at BIG Festival 2021, received an Honorable Mention for Best Narrative at SBGames 2020, and was officially selected for the 5th Ecrã Festival and the Chainsaw Game & Music Festival 2021.


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